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	<title>Comments on: The Consistency of Game-Worlds</title>
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	<link>http://www.significant-bits.com/the-consistency-of-game-worlds</link>
	<description>On videogame design and such.</description>
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		<title>By: Ryan Binslen</title>
		<link>http://www.significant-bits.com/the-consistency-of-game-worlds/comment-page-1#comment-1563</link>
		<dc:creator>Ryan Binslen</dc:creator>
		<pubDate>Sat, 01 May 2010 16:27:17 +0000</pubDate>
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		<description>I know the dynamic nature of resources added some realism to Uncharted 2 (some signs buckling under your weight), but there were many factors that took away from it too (getting riddled with bullets only to recover 100% after a few seconds).

As for the environments, they were fun but sometimes confusing. It was neat trying to figure out how to get through them, although like you mentioned, they felt like designed set pieces instead of a natural parts of the world. 

At times, the heavy tweaking of the environments reminded me of classic adventure games where every area required custom interactions. I enjoyed those games, but doubt such an approach is preferable for action games.</description>
		<content:encoded><![CDATA[<p>I know the dynamic nature of resources added some realism to Uncharted 2 (some signs buckling under your weight), but there were many factors that took away from it too (getting riddled with bullets only to recover 100% after a few seconds).</p>
<p>As for the environments, they were fun but sometimes confusing. It was neat trying to figure out how to get through them, although like you mentioned, they felt like designed set pieces instead of a natural parts of the world. </p>
<p>At times, the heavy tweaking of the environments reminded me of classic adventure games where every area required custom interactions. I enjoyed those games, but doubt such an approach is preferable for action games.</p>
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		<title>By: Ron Paul on CNBC 2004 &#8211; UnConstitutional Income Tax &#124; wwwyahoo_yahoomail_video_women</title>
		<link>http://www.significant-bits.com/the-consistency-of-game-worlds/comment-page-1#comment-1562</link>
		<dc:creator>Ron Paul on CNBC 2004 &#8211; UnConstitutional Income Tax &#124; wwwyahoo_yahoomail_video_women</dc:creator>
		<pubDate>Sat, 01 May 2010 09:14:19 +0000</pubDate>
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		<description>[...] The consistency of game-worlds. « Significant Bits [...]</description>
		<content:encoded><![CDATA[<p>[...] The consistency of game-worlds. « Significant Bits [...]</p>
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