Posts Tagged warzard
You got RPG in my fighting game.
Posted by The Management in design on March 22, 2009
Combining genre staples has been around for a long time. It’s a technique that, when well executed, can create some really interesting experiences.
But is it applicable to fighting games?


Hi, my name’s Radek Koncewicz, and I work as a videogame design consultant. I'm also the creative lead of