Posts Tagged Street Fighter
You Got RPG in my Fighting Game
Posted by The Management in design on March 22, 2009
Combining genre staples has been around for a long time. It’s a technique that, when well executed, can create some really interesting experiences.
But is it applicable to fighting games?
Super Street Fighter II Turbo: HD Remix Tips
Posted by The Management in miscellaneous on March 6, 2009
Although I haven’t written much about fighting games, I’m a big fan of the genre. In fact, I’ve spent more time playing Street Fighter II (Special Championship Edition, to be exact) than any other video game. And, at least back in the day, I was pretty damn good at it.
The only “tournament” I ever entered was a small event at a local Blockbuster celebrating SFII coming to the Genesis. I won, and it only made me more obsessed about the game.
When HD Remix came out, I was a bit rusty and I had to put up with the Xbox 360′s horrible d-pad, but I quickly got the “Playing To Win” achievement for winning 100 ranked matches. My experience with the online competition was a bit surprising, though, as, generally speaking, it wasn’t that good. I’m not claiming to be the greatest SSFIIT: HD Remix player either — in all my matches, there were a couple of people I played that were genuinely better than me — but overall it was a little easier getting that achievement than I expected.
So, in the spirit of good competition, here are a couple of tips for the intermediate players out there:





