Posts Tagged Galaga

Retro Game Challenge is so Meta

rgs11 Retro Game Challenge is so Meta

Indeed.

I first heard about GameCenter CX in the now defunct 1up Show where, in episode 0711, Ray Barnholt expressed his fondness for the quirky program.

GameCenter CX is hosted by the comedian Shinya Arino and revolves around him — with the occasional help of his staff — playing through classic old videogames. It’s a simple concept, but one that apparently stuck a chord with the public. The show is into its tenth season in Japan, and there’s even been some attempts to bring it to the West as Retro Game Master. It also got its own videogame release, GameCenter CX: Arino’s Challenge, but, unlike the show, that one has been released on this side of the pond.

Retro Game Challenge is a Nintendo DS title with a somewhat cute but ridiculous premise: an evil version of Shinya Arino sends you back in time to play various 8-bit videogames with his younger and friendlier self. The catch here is that these games never existed.

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Galaga Legions Bits

950904 20080826 screen006 Galaga Legions Bits

Your two faithful satellites deployed at the top of the screen.

After the unique and well-received Pac-Man Championship Edition, Namco-Bandai decided to remix another one of its classics: Galaga.

Galaga Legions varies quite a bit from its predecessor(s) — your ship is no longer anchored to the bottom of the screen, bosses don’t use a tractor beam to steal your lives, there are many more enemies on the the playing field, and the presentation is filled with lots of modern bells and whistles. Still, it’s a very good shmup in its own right, and a great fit for Xbox Live Arcade.

Bullet points:

  • Pressing the right analog stick either up, down, left or right drops a satellite beside the player’s ship that points in the indicated direction. Whenever the player fires, so do all the deployed satellites. However, satellites can be destroyed, and only two can be used at any one time (pushing on the right stick repeatedly will simply teleport the “older” satellite to the ship’s current location).

    950904 20080826 screen004 Galaga Legions Bits

    The titular legions.

  • Enemies enter the screen in waves, with the master ship usually at the head. The waves circle around in different patterns, and sometimes end up settling somewhere on the playing field. Prior to a wave materializing, though, the player is shown a glowing track that represents the wave’s path. This results in some fast-paced, Tower Defense like gameplay as it allows for satellites to be accurately deployed and used to decimate enemies.
  • While in motion, destroying a wave’s master ship can cause a chain reaction that wipes out all the enemies connected to it.
  • Some waves contain glowing ships, and if these are the first to be destroyed, they leave behind a worm hole. Shooting the worm hole expands it until it blows up and summons a ghostly legion of ships that fights along the player’s side.
  • As bullets cover distance, the amount of damage they do is lessened. This encourages the player to take risks in order to maximize his score and playthrough speed.
 Galaga Legions Bits

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