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	<title>Comments on: Secret of Evermore Bits</title>
	<atom:link href="http://www.significant-bits.com/secret-of-evermore-bits/feed" rel="self" type="application/rss+xml" />
	<link>http://www.significant-bits.com/secret-of-evermore-bits</link>
	<description>On videogame design and such.</description>
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		<title>By: article distribution,article submission,link building service,article submission service,private link building networks,mass article radiation,click here,here</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-4308</link>
		<dc:creator>article distribution,article submission,link building service,article submission service,private link building networks,mass article radiation,click here,here</dc:creator>
		<pubDate>Sun, 18 Sep 2011 06:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-4308</guid>
		<description>&lt;strong&gt;article distribution,article submission,link building service,article submission service,private link building networks,mass article radiation,click here,here...&lt;/strong&gt;

[...]Secret of Evermore Bits &#171; Significant Bits[...]...</description>
		<content:encoded><![CDATA[<p><strong>article distribution,article submission,link building service,article submission service,private link building networks,mass article radiation,click here,here&#8230;</strong></p>
<p>[...]Secret of Evermore Bits &laquo; Significant Bits[...]&#8230;</p>
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		<title>By: The Management</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-1204</link>
		<dc:creator>The Management</dc:creator>
		<pubDate>Wed, 06 Jan 2010 21:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-1204</guid>
		<description>From what I understood, it was designed with the American market in mind but still spearheaded by the Japanese side of the company: &lt;a href=&quot;http://en.wikipedia.org/wiki/Final_Fantasy_Mystic_Quest#Development&quot; rel=&quot;nofollow&quot;&gt;http://en.wikipedia.org/wiki/Final_Fantasy_Mystic_Quest#Development&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>From what I understood, it was designed with the American market in mind but still spearheaded by the Japanese side of the company: <a href="http://en.wikipedia.org/wiki/Final_Fantasy_Mystic_Quest#Development" rel="nofollow">http://en.wikipedia.org/wiki/Final_Fantasy_Mystic_Quest#Development</a></p>
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		<title>By: Error_Finder</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-1197</link>
		<dc:creator>Error_Finder</dc:creator>
		<pubDate>Wed, 06 Jan 2010 20:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-1197</guid>
		<description>Sorry, not the only title Squaresoft USA ever developed.  They also put out that abortion of a spinoff, &quot;Final Fantasy Mystic Quest&quot;, which was released to very little fanfare in Japan as &quot;Final Fantasy America&quot;</description>
		<content:encoded><![CDATA[<p>Sorry, not the only title Squaresoft USA ever developed.  They also put out that abortion of a spinoff, &#8220;Final Fantasy Mystic Quest&#8221;, which was released to very little fanfare in Japan as &#8220;Final Fantasy America&#8221;</p>
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		<title>By: Health and Retirement &#124; Secret Behind The Secret &#8211; Fast Selling Book About Law Of Attraction.</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-670</link>
		<dc:creator>Health and Retirement &#124; Secret Behind The Secret &#8211; Fast Selling Book About Law Of Attraction.</dc:creator>
		<pubDate>Sun, 20 Sep 2009 05:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-670</guid>
		<description>[...] Secret of Evermore bits. « Significant Bits [...]</description>
		<content:encoded><![CDATA[<p>[...] Secret of Evermore bits. « Significant Bits [...]</p>
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		<title>By: rizzlerat</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-665</link>
		<dc:creator>rizzlerat</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-665</guid>
		<description>both game were fun, but buggy as hell

&lt;a href=&quot;http://www.gamefaqs.com/boards/genmessage.php?board=588646&amp;topic=36050461&quot; rel=&quot;nofollow&quot;&gt;som glitches&lt;/a&gt;
&lt;a href=&quot;http://www.inf.uni-konstanz.de/~kneer/androl/gf-archive-soe/003_1.html&quot; rel=&quot;nofollow&quot;&gt;soe glitches&lt;/a&gt;

and apparently they didn&#039;t even use the same engine!</description>
		<content:encoded><![CDATA[<p>both game were fun, but buggy as hell</p>
<p><a href="http://www.gamefaqs.com/boards/genmessage.php?board=588646&amp;topic=36050461" rel="nofollow">som glitches</a><br />
<a href="http://www.inf.uni-konstanz.de/~kneer/androl/gf-archive-soe/003_1.html" rel="nofollow">soe glitches</a></p>
<p>and apparently they didn&#8217;t even use the same engine!</p>
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		<title>By: Chris Toeller</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-664</link>
		<dc:creator>Chris Toeller</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-664</guid>
		<description>Initially I was turned off by the game as I did expect Secret of Mana 2. However, looking back on it now, I mind it more appealing than Mana and all the anime RPGs that are virtually identical to one another. 

And btw, I don&#039;t think the player wouldn&#039;t have had as big an emotional attachemnt to the dog if he was just another playable character.</description>
		<content:encoded><![CDATA[<p>Initially I was turned off by the game as I did expect Secret of Mana 2. However, looking back on it now, I mind it more appealing than Mana and all the anime RPGs that are virtually identical to one another. </p>
<p>And btw, I don&#8217;t think the player wouldn&#8217;t have had as big an emotional attachemnt to the dog if he was just another playable character.</p>
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		<title>By: rooftopbanzaidrop</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-663</link>
		<dc:creator>rooftopbanzaidrop</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-663</guid>
		<description>since a lot of the game was split between the boy and the dog, and they weren&#039;t always together, it wasn&#039;t as easy to implement multiplayer. besides, just because Mana had it doesn&#039;t mean that every action RPG must have it.</description>
		<content:encoded><![CDATA[<p>since a lot of the game was split between the boy and the dog, and they weren&#8217;t always together, it wasn&#8217;t as easy to implement multiplayer. besides, just because Mana had it doesn&#8217;t mean that every action RPG must have it.</p>
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		<title>By: 2-Tamales</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-662</link>
		<dc:creator>2-Tamales</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-662</guid>
		<description>I loved it multiplayer or not, and I have a hard time believing that everyone played through a long RPG game like Secret of Mana in &quot;co-op mode&quot;...</description>
		<content:encoded><![CDATA[<p>I loved it multiplayer or not, and I have a hard time believing that everyone played through a long RPG game like Secret of Mana in &#8220;co-op mode&#8221;&#8230;</p>
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	<item>
		<title>By: shadowSshadow</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-661</link>
		<dc:creator>shadowSshadow</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-661</guid>
		<description>would&#039;ve been great but where was the multiplayer?!??!?!</description>
		<content:encoded><![CDATA[<p>would&#8217;ve been great but where was the multiplayer?!??!?!</p>
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		<title>By: Camzon</title>
		<link>http://www.significant-bits.com/secret-of-evermore-bits/comment-page-1#comment-660</link>
		<dc:creator>Camzon</dc:creator>
		<pubDate>Sat, 19 Sep 2009 16:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1527#comment-660</guid>
		<description>Evermore was a fantastic game. totally not appreciated enough.</description>
		<content:encoded><![CDATA[<p>Evermore was a fantastic game. totally not appreciated enough.</p>
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