<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Early Prototyping Lessons</title>
	<atom:link href="http://www.significant-bits.com/early-prototyping-lessons/feed" rel="self" type="application/rss+xml" />
	<link>http://www.significant-bits.com/early-prototyping-lessons</link>
	<description>On videogame design and such.</description>
	<lastBuildDate>Thu, 09 Feb 2012 03:36:16 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: August</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-346</link>
		<dc:creator>August</dc:creator>
		<pubDate>Thu, 06 Aug 2009 17:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-346</guid>
		<description>I don&#039;t remember a bibliography as a requirement to make a good game.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t remember a bibliography as a requirement to make a good game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kris piotrowski</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-345</link>
		<dc:creator>kris piotrowski</dc:creator>
		<pubDate>Thu, 06 Aug 2009 16:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-345</guid>
		<description>Alright i will. It amazes me that this post has no mention of the game that really &quot;inspired&quot; this project. 

If you&#039;re going to rip things off, at least be honest about it. That&#039;s all I ask, Radek.

Looking forward to playing Tribes of Mexica and good luck in the competition!

-kris</description>
		<content:encoded><![CDATA[<p>Alright i will. It amazes me that this post has no mention of the game that really &#8220;inspired&#8221; this project. </p>
<p>If you&#8217;re going to rip things off, at least be honest about it. That&#8217;s all I ask, Radek.</p>
<p>Looking forward to playing Tribes of Mexica and good luck in the competition!</p>
<p>-kris</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Management</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-344</link>
		<dc:creator>The Management</dc:creator>
		<pubDate>Thu, 06 Aug 2009 16:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-344</guid>
		<description>IP owner info (Whois)
Rogers Cable Communications Inc. ROGERS-CAB-100 (NET-208-124-128-0-1) 
                                  208.124.128.0 - 208.124.255.255
CAPYBARA GAMES INC 333 BLOOR CAPYBARA-GAMES-INC (NET-208-124-205-232-1) 
                                  208.124.205.232 - 208.124.205.239

Oh former employer, if you launch attacks do it with your real name.</description>
		<content:encoded><![CDATA[<p>IP owner info (Whois)<br />
Rogers Cable Communications Inc. ROGERS-CAB-100 (NET-208-124-128-0-1)<br />
                                  208.124.128.0 &#8211; 208.124.255.255<br />
CAPYBARA GAMES INC 333 BLOOR CAPYBARA-GAMES-INC (NET-208-124-205-232-1)<br />
                                  208.124.205.232 &#8211; 208.124.205.239</p>
<p>Oh former employer, if you launch attacks do it with your real name.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ......</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-343</link>
		<dc:creator>......</dc:creator>
		<pubDate>Thu, 06 Aug 2009 16:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-343</guid>
		<description>your new game looks pathetic and is clearly a rip off.</description>
		<content:encoded><![CDATA[<p>your new game looks pathetic and is clearly a rip off.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How I got art for my game, part 2. &#171; Significant Bits</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-284</link>
		<dc:creator>How I got art for my game, part 2. &#171; Significant Bits</dc:creator>
		<pubDate>Wed, 22 Jul 2009 02:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-284</guid>
		<description>[...] About        &#171; Early prototyping lessons. [...]</description>
		<content:encoded><![CDATA[<p>[...] About        &laquo; Early prototyping lessons. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How I got art for my game, part 1. &#171; Significant Bits</title>
		<link>http://www.significant-bits.com/early-prototyping-lessons/comment-page-1#comment-268</link>
		<dc:creator>How I got art for my game, part 1. &#171; Significant Bits</dc:creator>
		<pubDate>Mon, 13 Jul 2009 19:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.significant-bits.com/?p=1465#comment-268</guid>
		<description>[...] Next Tribes of Mexica post. [...]</description>
		<content:encoded><![CDATA[<p>[...] Next Tribes of Mexica post. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

